bgfx_create_frame_buffer_from_handles

Create MRT frame buffer from texture handles (simple).

  1. bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_from_handles(byte _num, const(bgfx_texture_handle_t)* _handles, bool _destroyTexture)
    version(BindBgfx_Static)
    extern (C) @nogc nothrow
    bgfx_create_frame_buffer_from_handles
  2. da_bgfx_create_frame_buffer_from_handles bgfx_create_frame_buffer_from_handles;

Parameters

_num byte

Number of texture handles.

_handles const(bgfx_texture_handle_t)*

Texture attachments.

_destroyTexture bool

If true, textures will be destroyed when frame buffer is destroyed.

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