Read back texture content. Attention: Texture must be created with BGFX_TEXTURE_READ_BACK flag. Attention: Availability depends on: BGFX_CAPS_TEXTURE_READ_BACK.
Texture handle.
Destination buffer.
Mip level.
See Implementation
Read back texture content. Attention: Texture must be created with BGFX_TEXTURE_READ_BACK flag. Attention: Availability depends on: BGFX_CAPS_TEXTURE_READ_BACK.