bgfx_attachment_t

Frame buffer texture attachment info.

Members

Variables

access
bgfx_access_t access;

Attachment access. See Access::Enum.

handle
bgfx_texture_handle_t handle;

Render target texture handle.

layer
ushort layer;

Cubemap side or depth layer/slice to use.

mip
ushort mip;

Mip level.

numLayers
ushort numLayers;

Number of texture layer/slice(s) in array to use.

resolve
byte resolve;

Resolve flags. See: BGFX_RESOLVE_*

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