bgfx_vertex_layout_skip

Skip _num bytes in vertex stream.

  1. bgfx_vertex_layout_t* bgfx_vertex_layout_skip(bgfx_vertex_layout_t* _this, byte _num)
    version(BindBgfx_Static)
    extern (C) @nogc nothrow
    bgfx_vertex_layout_skip
  2. da_bgfx_vertex_layout_skip bgfx_vertex_layout_skip;

Parameters

_num byte

Number of bytes to skip.

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