Blit 2D texture region between two 2D textures. Attention: Destination texture must be created with BGFX_TEXTURE_BLIT_DST flag. Attention: Availability depends on: BGFX_CAPS_TEXTURE_BLIT.
See Implementation
Blit 2D texture region between two 2D textures. Attention: Destination texture must be created with BGFX_TEXTURE_BLIT_DST flag. Attention: Availability depends on: BGFX_CAPS_TEXTURE_BLIT.